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  1. Thanks! Which size would you recommend?
  2. I'm sure this has been a topic a million times, so apologies for any redundancy. I wanted to share my planned storage method for my collection to get some thoughts. My plan is to store any of my unframed art in mylar sleeves with archival backing boards in an Itoya 13" x 19" profolio. I was initially just planning to store the pieces in the portfolio, but didn't realize till I got it how easily the art can shift around in it. I feel like the mylars and boards provide exactly enough stability and support. I'm buying the mylars and boards from Anthony Snyder's shop. See example on the Gorr piece from Thor: God of Thunder. My primary worry with this storage method is whether it risks removing any graphite or ink from the pieces due to too much surface contact. I have two Thor: God of Thunder pieces with a fair bit of graphite and a few really heavily inked pieces (see attached CGR Zaffino piece). I suspect this really isn't something I should be worried about, but I wanted to confirm with y'all. Anything else I may be missing? Thanks in advance!
  3. Unreal Cosmic Ghost Rider commission I got from Greg Baldwin at CreatureBox. And it's my first ever commission!
  4. Cosmic Ghost Rider. I'm fairly certain I have the world's best Cosmic Ghost Rider collection by a fair margin. Not the craziest thing since he's such a new character, but still something I'm proud of and excited about. The nature of the character leads to some pretty spectacular art and he's fortunately had some incredible artists depicting him between Geoff Shaw, Dylan Burnett, and Gerardo Zaffino.
  5. Two new pieces in today! Love them both, but the CGR cover is jaw dropping... I'm incredibly stoked with how well my CGR collection is coming along:
  6. FWIW, I successfully sold some board game accessories to this buyer not too long ago. I researched it as well as it definitely seems odd. Nothing I sold was nearly as valuable as art.
  7. Geoff Shaw for both. I'm a newer collector focusing on modern Marvel art, so probably a pretty atypical answer.
  8. I got my first Ribic piece! One of my absolute favorite pages from the God Butcher arc.
  9. My favorites are: Geoff Shaw Tradd Moore Dylan Burnett Matteo Scalera Esad Ribic
  10. It will be interesting to see how "dis-hoarding" plays out. That isn't something I had considered. I think there are likely more variables in play here than we might anticipate and it may not hit as hard as you say, but I will concede this is a point I am woefully unequipped to comment on. I won't be surprised if Millenial wealth plays out like you say, but I would bet on the optimistic side if forced too. As you say, an agree to disagree. I think the art of sequential visual storytelling in a print format (digital or physical) is very under explored as compared to pure written or visual work. Perhaps I'm just not familiar with more inventive things out there, but I feel like there's a lot the medium could do to reinvigorate itself artistically. I think the commercial aspects of comics have forced it to look and act a certain way and deprived the medium from specific mainstream attention it might have otherwise gotten if it had produced a work unequivocally praised for artistic merit. Basically I'm using way too many words to say that comics aren't considered fine art by the mainstream, but I don't see why that couldn't change in the future if the format is allowed to evolve. I also think distribution of commercial comic products is underdeveloped. You are definitely correct that I am incorrect in saying the market is in its infancy relative to its history. I used my words very poorly to try to articulate that I feel there could be substantial growth in the medium if distribution and marketing are tackled differently. I could just be trying to justify the existence of a hobby I enjoy, but the difficulties I've had interacting with digital distribution methods make me feel there's still room for a lot of growth there. I also feel like there's a lot that can be done to market digital comics. Why not give a free digital comic with movie tickets? I think a lot can be done on a digital platform to help create a better new user experience for readers too. E.g.; provide an interactive suggested reading order, create interactive searches based on writer/artist., etc. It's just my opinion, but the digital platform for comics feels really underdeveloped. I'm going to go a little off the rails here, but I also think it's fascinating to explore the idea of digital collectible comics. I think comics are really two separate products rolled into one: a collectible and a story. Both are aspects are pretty important to the overall commodity, but have different ideal distribution methods. Our current understanding of a collectible predicates that it must be physical, but it's much more efficient to distribute the story part of the product digitally (I'd argue digital is a much better user experience too). Digital comics don't have any collectibility at the moment, but this could change. Technology like blockchain can allow you to create unique digital assets. You could even do digital print runs and collect limited variants in digital form. It'll obviously be awhile before comics do anything in that vein, but I think it could be a really interesting direction.
  11. I think this is a really good point. I don't think I or anyone else with optimism in the market is expecting OA to be in demand by every household. It doesn't take that many additional interested parties to move the market, and I have a hard time believing the movies won't convert a higher rate of people over time than the original comics did in the 60's and 70's.
  12. I think it's totally possible it plays out that way, but I don't think it's the only way it could play out. See counterpoints below: 1. Supply vs Price - I think market capitalization is probably a good concept to discuss here (essentially the aggregate value of all comic art). I think total market cap will continue to go up, but it won't be driven by supply. I actually don't think supply really matters with OA. Every piece is one-of-a-kind. Adding to the bulk of undesirable pages has very little impact to the hobby from what I can tell. The supply of key pages will increase too, but that shouldn't drive the overall market up or down, it will just shift values from one piece to another the same it's worked with comics for years. 2. Millennial Wealth - I agree with your conclusions on individual distribution of wealth, but I'm not sure I agree that will impact the OA market. Wealth isn't going to stop existing, it's just going to be concentrated across fewer people. Only time will tell, but I think the increase in popularity of superheroes will correlate to a higher percentage of wealth being in the hands of people interested in that genre even if the absolute number of people who are both interested in the genre and have wealth to spend on it decreases. I think there's an argument even that such a scenario would drive peak prices even higher as the top players have more luxury wealth at their disposal. There's also an argument that fewer interested parties with wealth means there's less competition on certain pieces and thus lower prices. While either of the previous scenarios could be true, I think the important piece is that greater wealth with interest in the genre should still exist. 3. Decline in popularity of comics as a medium - I don't disagree with you on this point. Whether it's comics as an art form declining in popularity or alternative collectibles being viewed as more desirable for superhero collectors, I think both are distinct possibilities. I believe comics will reinvent themselves something over the next decade to compete with other forms of media, but I'm willing to admit that's quite a large assumption. I personally don't think the comic book format is outdated - I actually think it's in its infancy still relative to other art forms. I do think the way in which comics are delivered/distributed is egregiously outdated and corrosive to the art form's growth. As you allude to, it's a little crazy to think younger generations will continue to support a form of physical entertainment that costs $4 for 15 minutes of product. I do think it's a bit ageist to assume younger generations don't want to read. Not that you made that argument, but I've definitely seen it made by others before. I think comics will find a cheaper, digital form in which to distribute and actually increase in popularity (again, huge assumption). I also think OA will remain a more desirable collectible than alternatives because it's so deeply rooted in the origins of the genre, but I'm also willing to admit that's a bit of an assumption.